AI Insights · Timothy · January 2023
Top 5 Apple Arcade Games on iOS in Bulgaria Q4 2022
Discover how the top 5 Apple Arcade games performed in Bulgaria during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top Apple Arcade games on iOS in Bulgaria exhibited varied trends in downloads, revenue, and active users. Here’s a closer look at the performance of the leading titles:
Chess - Play & Learn
Published by Chess.com, this game saw a notable rise in weekly downloads, especially towards the end of the quarter. Downloads surged from 427 in early November to a peak of approximately 1.8K by mid-December. Revenue also showed a general upward trajectory, peaking at around $388 in late November. Active users increased significantly, starting from 2.9K in late September and reaching 8.3K by the end of December.
Snake.io - Fun Online Snake
Kooapps’ popular title experienced fluctuations in both downloads and revenue. Weekly downloads varied, with a significant spike to 845 in the last week of December. Revenue was relatively modest, peaking at about $39 in late November. Active users saw a similar trend, rising from 1.7K at the end of September to 3.6K by the end of December.
Hill Climb Racing
From Fingersoft, this game maintained a steady performance throughout the quarter. Weekly downloads remained fairly consistent, averaging around 260 to 300. Revenue peaked at $86 in mid-December. Active users hovered around the 2.5K to 2.7K mark, showing minor fluctuations over the weeks.
Fruit Ninja®
Halfbrick Studios’ classic game showed varied performance metrics. Downloads ranged from 82 in mid-October to a high of 314 in the last week of December. Revenue figures were modest, peaking at $60 in late October. The game enjoyed a strong user base, with active users reaching over 6K by the end of December, up from 4.1K in late September.
Jetpack Joyride
Another title from Halfbrick Studios, this game witnessed a steady but less dramatic performance. Downloads fluctuated, with a peak of 231 in mid-December. Revenue was relatively low, with the highest being $34 in mid-December. Active users showed a slight increase towards the end of the quarter, from 1K in late September to 1.1K by mid-December.
These insights are derived from Sensor Tower data. For more detailed analysis and further insights, visit Sensor Tower.